Alpha v0.8 released!

Hello everyone,

there's a new Super Tux Party release in town!

We've been working a lot on visuals in this release. We've added cell-shading, to get a more cartoony style.

Not cell shadedCell shaded

As you can see, we've also changed our board space design to a hexagonal shape and new textures that fit our cartoony theme.

But visuals are not the only thing that's coming in this release. We've got a new minigame called Memory. This is a 2v2 minigame where you and your partner need to find matching card pairs. The team that finds the most of them wins.

We've recruited a host for the boards.

Welcome the official hostess for Super Tux Party, Sara, the OpenGameArt mascot:

She will be happy to show you around the board and explain the rules if you're not already familiar with them.

At last I want to thank our kind translators. Thanks to their effort, we've got translations for three new languages: Norwegian Bokmål, Russian and Turkish 🎉

If you want to see Super Tux Party translated to your language, then lend us a hand on Hosted Weblate

That's it for now.  
See you next release!

Changelog v0.8

New features

  • Screenshot key (Default: F2)
  • Show licenses for shaders in the credits screen
  • New 2v2 minigame: Memory 
    • Find matching card pairs!
  • Added Sarah as the boards' host 
    • Gives tutorial on first start, explaining the basic mechanics   
      • Can be skipped
    • Announces what happens on the board (e.g. the cake is bought and moves to another space)
  • Translation progress from our project on [Hosted Weblate](
    • Added Translation for Norwegian Bokmål (98% complete) to the game
    • Added Translation for Russian (100% complete) to the game
    • Added Translation for Turkish (100% complete) to the game

Improved / Changed

  • Lots of visual improvements 
    • New Harvest Food minigame background
    • Added furniture to Haunted Dreams minigame
    • Added a bowling alley theme to the Bowling minigame
      • Boxes fall from the sky, stunning players hit, while also blocking the bowling ball   
      • Easier movement controls for the solo player 
    • Better and gamepad type agnostic control icons
    • Cell shaded everything
    • Hexagon board spaces
    • New character splash art
    • Fixed floating spaces on the KDEValley board 
    • Better Shop UI
  • Reorganized the control mapping menu
      - Makes it easier to navigate the options with a gamepad
  • Fixed a bug that caused newly added human players to become AI players after leaving and starting a new game
  • The randomization algorithms avoids playing the same minigame multiple times in a row
      - Doesn't work between sessions
  • The main menu music now starts to play after the audio volume options are loaded

Files 216 MB
Version v0.8 Nov 02, 2020 196 MB
Version v0.8 Nov 02, 2020 195 MB
Version v0.8 Nov 02, 2020 196 MB
Version v0.8 Nov 02, 2020

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